tmj-fstate
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e55f7ed02a
|
build 171227. cab shadows, wheel flat size as trigger for associated sound, ai diesel acceleration fix
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2017-12-27 21:10:52 +01:00 |
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tmj-fstate
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10c5907c4d
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diesel-powered vehicle startup ai tweaks, gfx renderer tweaks, crash fixes
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2017-12-26 17:17:06 +01:00 |
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tmj-fstate
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c780f3efbf
|
build 171224. support for radio-transmitted sound events, configurable wheel flat sound
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2017-12-25 16:01:32 +01:00 |
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tmj-fstate
|
61a2511e1f
|
partial unification of sound definition and handling for different vehicle types
|
2017-12-23 16:58:12 +01:00 |
|
tmj-fstate
|
bc13e5b0b5
|
minor sound refactoring
|
2017-12-19 00:26:46 +01:00 |
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tmj-fstate
|
c22390b4ff
|
build 171214. partial control variable normalization for combined engine sounds, conditional cab soundproofing
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2017-12-15 02:15:44 +01:00 |
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tmj-fstate
|
4e6e428cea
|
additional sound type for local brake, support for combined sounds
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2017-12-14 14:31:34 +01:00 |
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tmj-fstate
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807eecd482
|
build 171205. support for random sound sets, explicit range-driven sound attenuation
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2017-12-05 19:51:36 +01:00 |
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tmj-fstate
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4f9464499c
|
build 171204. separate vehicle movement noise for external and internal view, flexible parsing of wheel_clatter parameter, minor tweaks to air leak and wheel clatter playback
|
2017-12-04 15:39:15 +01:00 |
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tmj-fstate
|
5645c13362
|
build 171202. audio subsystem: volume support, source reassignment, bug fixes
|
2017-12-03 02:35:49 +01:00 |
|
tmj-fstate
|
0f0cb4209b
|
openalsoft compatibility fixes, basic measures for exceeding audio source limit
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2017-12-01 04:12:26 +01:00 |
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tmj-fstate
|
76e58200d2
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build 171130. merge local branch 'audio_replacement'
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2017-11-30 16:49:49 +01:00 |
|
tmj-fstate
|
34f96595fd
|
audio source reinitialization fix, sound volume level tweaks
|
2017-11-30 16:37:25 +01:00 |
|
tmj-fstate
|
3afff7c3ab
|
audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods
|
2017-11-29 01:50:57 +01:00 |
|
tmj-fstate
|
bc43c21174
|
audio subsystem: openal emitter, minor audio fixes
|
2017-11-19 16:02:12 +01:00 |
|
tmj-fstate
|
672b34ef54
|
build 171112: partial shadow stabilization, support for vehicle type-specific load models
|
2017-11-12 20:39:28 +01:00 |
|
tmj-fstate
|
7fc1256b46
|
partial shadow stabilization, support for vehicle type-specific load models
|
2017-11-12 20:02:36 +01:00 |
|
tmj-fstate
|
5226fca281
|
unified simulation sound sources, gfx namespace for gfx code and structures
|
2017-11-12 18:16:50 +01:00 |
|
tmj-fstate
|
714671492b
|
minor refactoring and compilation fixes
|
2017-11-05 01:58:54 +01:00 |
|
tmj-fstate
|
3456fbd651
|
improved recognition and handling of light emitting vehicles
|
2017-11-01 03:25:54 +01:00 |
|
tmj-fstate
|
ffcd3b40c9
|
audio synchronization fix
|
2017-10-29 20:56:40 +01:00 |
|
tmj-fstate
|
2fece17ca0
|
build 171028: post-merge fixes, ai shunt mode driving tweaks
|
2017-10-29 14:56:41 +01:00 |
|
tmj-fstate
|
5e09a6b90d
|
merge remote-tracking branch 'refs/remotes/youby/mover_in_c++'
|
2017-10-28 19:09:49 +02:00 |
|
tmj-fstate
|
da396836e0
|
maintenance: removed deprecated ground code
|
2017-10-28 16:18:53 +02:00 |
|
tmj-fstate
|
d8c3b5caf4
|
build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops
|
2017-10-26 04:54:07 +02:00 |
|
tmj-fstate
|
7ad760821f
|
build 1020: error fixes and backward compatibility improvements
|
2017-10-22 19:19:16 +02:00 |
|
tmj-fstate
|
87348a2ab8
|
continued refactoring: lines, terrain models; render culling optimizations and fixes
|
2017-10-17 19:49:14 +02:00 |
|
tmj-fstate
|
09dbb3c639
|
continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes
|
2017-10-14 03:53:13 +02:00 |
|
tmj-fstate
|
de4e10ab39
|
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
|
2017-10-11 20:21:05 +02:00 |
|
tmj-fstate
|
f6272d37f1
|
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
|
2017-10-07 01:18:54 +02:00 |
|
Królik Uszasty
|
fd06e2306a
|
Added wheel flats calculation and some small changes to induction motors
|
2017-09-24 20:20:18 +02:00 |
|
tmj-fstate
|
d75c9ff14d
|
build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event
|
2017-09-12 04:30:51 +02:00 |
|
tmj-fstate
|
435dc24d3e
|
build 170908. minor refactoring and diagnostics enhancements, virtual coupling fix, support for pantograph compressor submodels
|
2017-09-09 00:55:16 +02:00 |
|
tmj-fstate
|
2324ae5eda
|
improved consistency of simulation updates, reduction of random factor in acceleration calculations
|
2017-09-05 22:19:46 +02:00 |
|
tmj-fstate
|
5d7206b369
|
scan table improvements from refs/remotes/firleju/mover_in_c++
|
2017-09-02 17:18:26 +02:00 |
|
tmj-fstate
|
e5980f946c
|
minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command
|
2017-08-31 00:24:39 +02:00 |
|
tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
|
2017-08-21 01:29:01 +02:00 |
|
tmj-fstate
|
7e51d5d2e0
|
changed NULL use to c++11 compliant
|
2017-08-15 00:55:38 +02:00 |
|
tmj-fstate
|
611ebed7ab
|
build 170810. multi-texture materials, reflection map support
|
2017-08-10 19:04:34 +02:00 |
|
tmj-fstate
|
3a26ccb2fd
|
reverted pantograph control changes, removed some of the type conversion warnings
|
2017-07-28 20:28:08 +02:00 |
|
tmj-fstate
|
8d5fde7371
|
completed basic separation of visual renderer from simulation
|
2017-07-21 01:27:20 +02:00 |
|
tmj-fstate
|
3a67219e30
|
custom sounds for cab controls configurable on per-item basis
|
2017-07-15 19:27:49 +02:00 |
|
tmj-fstate
|
d3b812ee9f
|
texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
|
2017-07-02 21:24:29 +02:00 |
|
tmj-fstate
|
8e37307ff5
|
minor diagnostics enhancements and null pointer safeguards
|
2017-06-27 13:18:32 +02:00 |
|
tmj-fstate
|
5d7b3fb036
|
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
|
2017-06-26 16:57:25 +02:00 |
|
tmj-fstate
|
c72f9eede3
|
merged renderer unification branch
|
2017-06-13 18:55:36 +02:00 |
|
tmj-fstate
|
de5b245f2e
|
implemented geometry bank manager, unified traction render code
|
2017-06-08 15:00:16 +02:00 |
|
tmj-fstate
|
a28b3d5af9
|
build 170531. fix for pantograph pressure switch activation, partial fix for event sorting
|
2017-06-01 16:21:17 +02:00 |
|
tmj-fstate
|
7c5f5d3d04
|
maintenance: removed deprecated render code
|
2017-05-24 14:54:02 +02:00 |
|
tmj-fstate
|
e805533f54
|
build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
|
2017-05-20 21:09:03 +02:00 |
|