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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 22:39:18 +02:00
Commit Graph

266 Commits

Author SHA1 Message Date
tmj-fstate
2448e59dc8 build 180919. gldrawarrays() crash fix 2018-09-19 21:47:58 +02:00
tmj-fstate
496a680e44 build 180918. imgui implementation upgraded to opengl3, opengl version requirement raised to 3.0 2018-09-18 05:04:15 +02:00
milek7
d9687a4e1f Merge branch 'tmj-dev' into milek-dev 2018-09-16 22:48:53 +02:00
tmj-fstate
397628242c external cargo included in the vehicle load visualization system, cargo model offset parameter 2018-09-08 19:55:13 +02:00
tmj-fstate
8f1292118b ai disconnect logic fix, non modal debug mode pause, minor render code reverts to track down potential crash source 2018-09-06 20:24:59 +02:00
tmj-fstate
bbe5fe9758 build 180904. sunlight applied to clouds, cab control labels included in the localization system, minor bug fixes 2018-09-04 22:05:34 +02:00
tmj-fstate
0c062e9041 imgui user interface implementation 2018-08-30 20:41:14 +02:00
milek7
af0e193bde fixes 2018-08-03 16:28:01 +02:00
tmj-fstate
ec1a625c12 minor camera refactoring, division by zero guards 2018-08-03 16:07:50 +02:00
milek7
e603d2fefe map 2018-08-02 20:41:39 +02:00
tmj-fstate
ff6bed67a9 refactoring: application mode code split 2018-08-02 20:39:19 +02:00
milek7
da429650ab configurable renderer 2018-07-25 12:21:47 +02:00
milek7
dfe48d72a4 wheel blur, colored shader gamma 2018-07-24 21:15:50 +02:00
milek7
17ad436976 reverse Z fixes 2018-07-24 18:57:38 +02:00
milek7
1aed27ad1f fix for msvc weird defines 2018-07-24 18:22:32 +02:00
milek7
06de55f48c frustum changes 2018-07-24 18:06:58 +02:00
milek7
2f14878676 fix for msvc 2018-07-24 17:04:14 +02:00
milek7
b69ffd85ea changes, improved z buffer precision 2018-07-24 16:42:18 +02:00
milek7
d5ce1d57e7 motion blur 2018-07-23 01:22:36 +02:00
milek7
cfb066f678 configure lightning when no vehicles 2018-07-20 18:48:24 +02:00
milek7
e500d8c9f7 use sized gl formats, fix memory error 2018-07-19 20:46:45 +02:00
milek7
a729c5fa1d shader changes 2018-07-19 18:13:07 +02:00
milek7
8cac3d4cc9 alpha changes, mouse cursor changes, other changes 2018-07-19 15:35:05 +02:00
milek7
a53224b47d material work, use multibind and dsa in main texture binding 2018-07-19 00:20:42 +02:00
milek7
ee16821509 material changes, shader params, texture binding changes, more changes, ... 2018-07-18 21:53:12 +02:00
milek7
a1d11cb03b fix wireframe 2018-07-18 14:08:30 +02:00
milek7
78b23b80aa Merge branch 'milek-dev' into gfx-work 2018-07-18 13:51:11 +02:00
milek7
61bbfe667b opacity bugfix 2018-07-18 12:17:16 +02:00
milek7
08cf801c4e Merge branch 'tmj-dev' into milek-dev 2018-07-17 16:47:25 +02:00
tmj-fstate
3751c8a0a8 dangling pointer crash semi-fix, minor bug fixes, minor code correctness enhancements 2018-07-16 02:40:53 +02:00
milek7
4c855d5980 work 2018-07-15 23:46:53 +02:00
milek7
794093dad4 work 2018-07-15 00:46:54 +02:00
tmj-fstate
ed1e0d8a10 refactoring: basic application code wrapper 2018-07-14 23:44:56 +02:00
milek7
4566375faa work 2018-07-14 17:00:54 +02:00
milek7
a81499f7e5 reformat renderer 2018-07-13 11:11:41 +02:00
milek7
0acf2da5c1 multisampling 2018-07-13 00:32:25 +02:00
milek7
c94820e8b7 work, proper gui gamma, restore cab picking 2018-07-12 23:28:39 +02:00
milek7
d48fd9cf54 work 2018-07-12 18:45:50 +02:00
milek7
29167ed459 win work 2018-07-11 19:44:36 +02:00
milek7
7299fc866e tmp 2018-07-11 14:38:34 +02:00
milek7
e53b4fba26 work 2018-07-11 12:16:46 +02:00
milek7
94712f5c77 TMP 2018-07-11 00:30:33 +02:00
milek7
a13fc4e500 imgui 2018-07-10 23:21:50 +02:00
tmj-fstate
219e8badc5 position and rotation adjustment value snap mode in scenery editor, position adjustment for memory cells in scenery editor 2018-07-10 01:09:20 +02:00
tmj-fstate
ff1a85fe5d build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring 2018-07-08 23:18:27 +02:00
milek7
13ba3fcd13 work 2018-07-08 21:33:26 +02:00
milek7
dc584c140e Merge branch 'tmj-dev' into milek-dev 2018-06-30 18:45:58 +02:00
tmj-fstate
30e31cdfd0 build 180626. ai power use logic tweaks, basic selected node attributes display in scenery editor, memory cell visualization in scenery editor debug mode, minor bug fixes 2018-06-27 03:22:50 +02:00
milek7
1c26096c5c ubo (ugly for now) 2018-06-26 01:05:46 +02:00
milek7
48f2265c34 more pruning, remove texture units from geometrybank and remove dl
geometrybank
2018-06-25 13:31:58 +02:00