tmj-fstate
|
3afff7c3ab
|
audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods
|
2017-11-29 01:50:57 +01:00 |
|
tmj-fstate
|
bc43c21174
|
audio subsystem: openal emitter, minor audio fixes
|
2017-11-19 16:02:12 +01:00 |
|
tmj-fstate
|
5226fca281
|
unified simulation sound sources, gfx namespace for gfx code and structures
|
2017-11-12 18:16:50 +01:00 |
|
tmj-fstate
|
492c1342b1
|
audio subsystem replacement: openal audio renderer and buffer class, removed deprecated files
|
2017-11-10 16:57:08 +01:00 |
|
tmj-fstate
|
da11e689ce
|
build 171102: mouse support for light preset switch, vehicle lights cab indicators
|
2017-11-02 22:17:39 +01:00 |
|
tmj-fstate
|
3456fbd651
|
improved recognition and handling of light emitting vehicles
|
2017-11-01 03:25:54 +01:00 |
|
tmj-fstate
|
ffcd3b40c9
|
audio synchronization fix
|
2017-10-29 20:56:40 +01:00 |
|
tmj-fstate
|
5e09a6b90d
|
merge remote-tracking branch 'refs/remotes/youby/mover_in_c++'
|
2017-10-28 19:09:49 +02:00 |
|
tmj-fstate
|
da396836e0
|
maintenance: removed deprecated ground code
|
2017-10-28 16:18:53 +02:00 |
|
tmj-fstate
|
4ce975a656
|
build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
|
2017-10-28 01:17:56 +02:00 |
|
tmj-fstate
|
d8c3b5caf4
|
build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops
|
2017-10-26 04:54:07 +02:00 |
|
tmj-fstate
|
d92004a818
|
support for seasonal texture sets, wireframe mode render speed fix
|
2017-10-23 15:59:53 +02:00 |
|
tmj-fstate
|
7ad760821f
|
build 1020: error fixes and backward compatibility improvements
|
2017-10-22 19:19:16 +02:00 |
|
tmj-fstate
|
87348a2ab8
|
continued refactoring: lines, terrain models; render culling optimizations and fixes
|
2017-10-17 19:49:14 +02:00 |
|
tmj-fstate
|
630b9ecf1b
|
track rendering optimization, application messaging routines moved to separate namespace
|
2017-10-15 01:06:40 +02:00 |
|
tmj-fstate
|
09dbb3c639
|
continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes
|
2017-10-14 03:53:13 +02:00 |
|
tmj-fstate
|
de4e10ab39
|
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
|
2017-10-11 20:21:05 +02:00 |
|
tmj-fstate
|
f6272d37f1
|
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
|
2017-10-07 01:18:54 +02:00 |
|
Królik Uszasty
|
fd06e2306a
|
Added wheel flats calculation and some small changes to induction motors
|
2017-09-24 20:20:18 +02:00 |
|
tmj-fstate
|
6c69a5b8f1
|
build 170914. fix for car braking, sound and event updates refactored out of gfx renderer
|
2017-09-15 04:14:12 +02:00 |
|
tmj-fstate
|
f6fa8ee09b
|
build 170913. improved AI driving on slopes, consist collision distance in whois event, cab render fix
|
2017-09-14 00:29:55 +02:00 |
|
tmj-fstate
|
d75c9ff14d
|
build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event
|
2017-09-12 04:30:51 +02:00 |
|
tmj-fstate
|
24221163cc
|
maintenance: removed deprecated settings
|
2017-09-09 18:54:56 +02:00 |
|
tmj-fstate
|
2324ae5eda
|
improved consistency of simulation updates, reduction of random factor in acceleration calculations
|
2017-09-05 22:19:46 +02:00 |
|
tmj-fstate
|
110bdf63bb
|
build 170825. tweaks and fixes to AI brake handling, scan table distance calculation fix
|
2017-08-25 21:33:29 +02:00 |
|
tmj-fstate
|
42aab52038
|
Build 170823. tweaks to AI brake handling
|
2017-08-24 03:12:04 +02:00 |
|
tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
|
2017-08-21 01:29:01 +02:00 |
|
tmj-fstate
|
7068a4ceff
|
ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation
|
2017-08-14 15:51:08 +02:00 |
|
tmj-fstate
|
335198384f
|
Merge remote-tracking branch 'refs/remotes/youby/mover_in_c++'
|
2017-08-12 00:01:47 +02:00 |
|
tmj-fstate
|
bc22d582de
|
compilation warnings fixes
|
2017-08-06 17:14:20 +02:00 |
|
tmj-fstate
|
7e5b2d09cb
|
conversion of legacy model-based terrain to camera-centric render system
|
2017-08-05 18:41:39 +02:00 |
|
tmj-fstate
|
b783cd38a9
|
replaced basic array in the model manager with stl containers
|
2017-08-05 18:37:05 +02:00 |
|
Królik Uszasty
|
9cd20971f5
|
Korekta progu działania, wyliczanie opóźnienia hamowania z uwzględnieniem wcześniejszego luzowania, dodanie poprawki wymaganej pozycji zaworu maszynisty (siły hamowania) w zależności od wyczerpania i przeładowania hamulców
|
2017-08-03 22:55:46 +02:00 |
|
tmj-fstate
|
238ea7547d
|
minor refactoring, shadows colour influenced by sun/moon positions
|
2017-08-03 16:00:48 +02:00 |
|
tmj-fstate
|
c8a70e5280
|
build 170731. cascade shadow maps stub, support for additional debug camera
|
2017-08-01 03:15:19 +02:00 |
|
Królik Uszasty
|
722733e8ac
|
Merge remote-tracking branch 'refs/remotes/TMJ/mover_in_c++'
|
2017-07-31 17:32:23 +02:00 |
|
Królik Uszasty
|
e88b85e725
|
AI z hamulcem co 0,25 pozycji
|
2017-07-31 17:31:29 +02:00 |
|
tmj-fstate
|
4357919272
|
mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables
|
2017-07-29 00:28:37 +02:00 |
|
tmj-fstate
|
bb58156513
|
shadow visibilty fixes, more strict degenerate triangle detection
|
2017-07-27 18:23:48 +02:00 |
|
tmj-fstate
|
2f1358422d
|
multi texturing support for display list mode
|
2017-07-25 17:42:43 +02:00 |
|
tmj-fstate
|
d2d93616fa
|
build 170424. basic shadow mapping implementation, multi texturing unit setup
|
2017-07-25 14:55:25 +02:00 |
|
tmj-fstate
|
4f9000ebe2
|
automatic alerter (de)activation on cab and vehicle change, minor diagnostics enhancements
|
2017-07-13 19:24:34 +02:00 |
|
tmj-fstate
|
9877b37e1f
|
build 170712. increased amount of generic cab items, varying command repeat rate for mouse control
|
2017-07-12 18:09:51 +02:00 |
|
tmj-fstate
|
16718d53bb
|
refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label
|
2017-07-10 19:36:23 +02:00 |
|
tmj-fstate
|
9a008ecff5
|
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
|
2017-07-09 16:45:40 +02:00 |
|
tmj-fstate
|
d3b812ee9f
|
texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs
|
2017-07-02 21:24:29 +02:00 |
|
tmj-fstate
|
49aad85597
|
build 170628. enabled support for specular component in lighting calculations
|
2017-06-28 21:02:54 +02:00 |
|
tmj-fstate
|
34a899239f
|
build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
|
2017-06-18 01:16:28 +02:00 |
|
tmj-fstate
|
21680a5d30
|
completed unification of render paths
|
2017-06-13 18:13:49 +02:00 |
|
tmj-fstate
|
2b6ea903bc
|
camera-centric rendering, initial implementation
|
2017-05-25 15:49:15 +02:00 |
|