milek7
d9687a4e1f
Merge branch 'tmj-dev' into milek-dev
2018-09-16 22:48:53 +02:00
tmj-fstate
ff6bed67a9
refactoring: application mode code split
2018-08-02 20:39:19 +02:00
milek7
08cf801c4e
Merge branch 'tmj-dev' into milek-dev
2018-07-17 16:47:25 +02:00
tmj-fstate
ff1a85fe5d
build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring
2018-07-08 23:18:27 +02:00
milek7
9af182a25d
Merge branch 'tmj-dev' into milek-dev
2018-06-30 18:49:20 +02:00
tmj-fstate
5dfbd5b0f7
build 180628. ai power use logic tweaks, minor bug fixes
2018-06-28 17:48:05 +02:00
tmj-fstate
8491c63f3c
files missing from previous commit
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fixes
version
2018-06-16 19:08:30 +02:00
tmj-fstate
457de678c3
basic scenery data export in legacy text format
2018-06-13 16:51:57 +02:00
tmj-fstate
0124032d3b
maintenance: settings item refactoring, include dependencies fixes
2018-01-26 16:44:47 +01:00
tmj-fstate
5226fca281
unified simulation sound sources, gfx namespace for gfx code and structures
2017-11-12 18:16:50 +01:00
tmj-fstate
d8c3b5caf4
build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops
2017-10-26 04:54:07 +02:00
tmj-fstate
7ad760821f
build 1020: error fixes and backward compatibility improvements
2017-10-22 19:19:16 +02:00
tmj-fstate
de4e10ab39
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
2017-10-11 20:21:05 +02:00
tmj-fstate
5c08631c7f
fixed trackbed normal generation
2017-09-16 16:59:20 +02:00
tmj-fstate
2324ae5eda
improved consistency of simulation updates, reduction of random factor in acceleration calculations
2017-09-05 22:19:46 +02:00
tmj-fstate
2446468038
build 170903. scan table fixes, some const correctness improvements
2017-09-04 19:08:59 +02:00
tmj-fstate
7e51d5d2e0
changed NULL use to c++11 compliant
2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab
build 170810. multi-texture materials, reflection map support
2017-08-10 19:04:34 +02:00
tmj-fstate
9a008ecff5
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
2017-07-09 16:45:40 +02:00
tmj-fstate
21680a5d30
completed unification of render paths
2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21
partial replacement of math classes with glm
2017-06-10 22:51:51 +02:00
tmj-fstate
2b6ea903bc
camera-centric rendering, initial implementation
2017-05-25 15:49:15 +02:00
tmj-fstate
9f07e2b504
switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path
2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54
build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines
2017-05-20 21:09:03 +02:00
tmj-fstate
c38511978d
build 170519. fixes for buffer overflows in segment.cpp
2017-05-19 20:07:23 +02:00
tmj-fstate
5544ed33e9
build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes
2017-05-12 00:10:40 +02:00
tmj-fstate
473837395c
build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units
2017-05-02 22:29:51 +02:00
tmj-fstate
9dda5037d3
moon object, tweaks to the lighting model
2017-03-28 13:09:01 +02:00
tmj-fstate
fbba5589f7
enabled hardware texture compression, minor debug info enhancements
2017-03-26 19:13:50 +02:00
tmj-fstate
f8673a9f41
point light distance attenuation, partial unification of vbo/dl render paths
2017-03-25 02:00:31 +01:00
VB
6545ab39df
merge
2017-03-03 13:12:00 +01:00
tmj-fstate
146d6b036d
glfw integration
2017-03-02 04:28:56 +01:00
VB
e3df71c025
merge
2017-02-27 13:17:39 +01:00
VB
bd9cd6f797
merge
2017-02-26 19:10:16 +01:00
tmj-fstate
493340e602
working vehicle spotlights
2017-02-25 21:02:27 +01:00
tmj-fstate
1e4cdda367
basic renderer types. texture manager moved to renderer
2017-02-21 17:12:52 +01:00
VB
21bb3bc0e7
merge tmj
2017-02-14 19:26:51 +01:00
VB
92f39cd9b9
tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp.
2017-02-14 19:13:48 +01:00
tmj-fstate
a8ece11c27
removed direct texture binding. binding is now done through texture manager
2017-02-12 20:06:05 +01:00
tmj-fstate
71cd60b543
fixed initialization of track classes and basic 3d types
2017-01-27 00:50:54 +01:00
firleju
81aad5d1ae
Konwersja na UTF-8
...
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja do UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
68e5dd84e0
fixed some potential memory leaks and other errors detected by cppcheck
2017-01-16 13:26:36 +01:00
tmj-fstate
15cf3d73a8
removed dependencies on the old parser. The code can now be compiled outside of Borland C++
2017-01-15 15:27:53 +01:00
firleju
cd08fe0b5d
Projekt się buduje, ale ma 3k warningów.
2016-10-31 07:38:45 +01:00
firleju
1491681576
Kompiluje się do DynamicObject. Prace nad TMoverParameters.
2016-10-25 22:46:26 +02:00
Firleju
cd571c71ea
Change clang format
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Add AlignTrailingComments: false
Add AllowShortFunctionsOnASingleLine: Empty
2015-04-29 12:55:45 +02:00
Firleju
4873d8431c
Added license notes to all source code files.
2015-04-16 11:50:14 +02:00
Firleju
a11d21673e
Cleaning up after __fastcall remove.
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Cleaning up project after remove _fastcall. Project now buildable.
2015-04-15 23:49:51 +02:00
Zbigniew Mandziejewicz
9eb087b96e
Remove __fastcall calling convention
2015-04-03 22:10:22 +08:00
Zbigniew Mandziejewicz
cb19354db4
Format source code using clang-format
2015-04-03 22:01:10 +08:00