Commit Graph

62 Commits

Author SHA1 Message Date
milek7
0b152dbcae Merge branch 'tmj-dev' into milek-dev 2018-12-03 23:11:09 +01:00
tmj-fstate
45119e64bd maintenance: minor track geometry generation code refactoring 2018-11-15 15:51:37 +01:00
milek7
98b167a666 Merge branch 'tmj-dev' into milek-dev 2018-10-25 11:51:38 +02:00
tmj-fstate
42a236ab7e basic configurable rail profile implementation, track switch geometry creation tweaks 2018-10-18 20:26:55 +02:00
milek7
2cb083c5b8 Merge branch 'tmj-dev' into milek-dev 2018-10-11 19:32:24 +02:00
tmj-fstate
77d2b33af8 path uv mapping fix 2018-10-11 17:25:35 +02:00
milek7
52c8b40f88 Merge branch 'tmj-dev' into milek-dev 2018-10-10 21:37:52 +02:00
tmj-fstate
8b1a26632d build 181005. automatic switch trackbed generation 2018-10-05 21:57:49 +02:00
milek7
14b27a6e98 Merge branch 'tmj-dev' into milek-dev 2018-10-01 21:00:27 +02:00
tmj-fstate
467d46eba2 partial support for cab switch types, basic precipitation level texture selection 2018-09-29 20:14:28 +02:00
tmj-fstate
308bea337d virtual opengl color, overcast level based tweaks to light glare and freespot strength, precipitation based fog density adjustment, overcast level included in the light activation threshold 2018-09-24 22:01:14 +02:00
milek7
d9687a4e1f Merge branch 'tmj-dev' into milek-dev 2018-09-16 22:48:53 +02:00
tmj-fstate
ff6bed67a9 refactoring: application mode code split 2018-08-02 20:39:19 +02:00
milek7
08cf801c4e Merge branch 'tmj-dev' into milek-dev 2018-07-17 16:47:25 +02:00
tmj-fstate
ff1a85fe5d build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring 2018-07-08 23:18:27 +02:00
milek7
9af182a25d Merge branch 'tmj-dev' into milek-dev 2018-06-30 18:49:20 +02:00
tmj-fstate
5dfbd5b0f7 build 180628. ai power use logic tweaks, minor bug fixes 2018-06-28 17:48:05 +02:00
tmj-fstate
8491c63f3c files missing from previous commit
fixes
version
2018-06-16 19:08:30 +02:00
tmj-fstate
457de678c3 basic scenery data export in legacy text format 2018-06-13 16:51:57 +02:00
tmj-fstate
0124032d3b maintenance: settings item refactoring, include dependencies fixes 2018-01-26 16:44:47 +01:00
tmj-fstate
5226fca281 unified simulation sound sources, gfx namespace for gfx code and structures 2017-11-12 18:16:50 +01:00
tmj-fstate
d8c3b5caf4 build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops 2017-10-26 04:54:07 +02:00
tmj-fstate
7ad760821f build 1020: error fixes and backward compatibility improvements 2017-10-22 19:19:16 +02:00
tmj-fstate
de4e10ab39 continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes 2017-10-11 20:21:05 +02:00
tmj-fstate
5c08631c7f fixed trackbed normal generation 2017-09-16 16:59:20 +02:00
tmj-fstate
2324ae5eda improved consistency of simulation updates, reduction of random factor in acceleration calculations 2017-09-05 22:19:46 +02:00
tmj-fstate
2446468038 build 170903. scan table fixes, some const correctness improvements 2017-09-04 19:08:59 +02:00
tmj-fstate
7e51d5d2e0 changed NULL use to c++11 compliant 2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab build 170810. multi-texture materials, reflection map support 2017-08-10 19:04:34 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21 partial replacement of math classes with glm 2017-06-10 22:51:51 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path 2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines 2017-05-20 21:09:03 +02:00
tmj-fstate
c38511978d build 170519. fixes for buffer overflows in segment.cpp 2017-05-19 20:07:23 +02:00
tmj-fstate
5544ed33e9 build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes 2017-05-12 00:10:40 +02:00
tmj-fstate
473837395c build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units 2017-05-02 22:29:51 +02:00
tmj-fstate
9dda5037d3 moon object, tweaks to the lighting model 2017-03-28 13:09:01 +02:00
tmj-fstate
fbba5589f7 enabled hardware texture compression, minor debug info enhancements 2017-03-26 19:13:50 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
VB
6545ab39df merge 2017-03-03 13:12:00 +01:00
tmj-fstate
146d6b036d glfw integration 2017-03-02 04:28:56 +01:00
VB
e3df71c025 merge 2017-02-27 13:17:39 +01:00
VB
bd9cd6f797 merge 2017-02-26 19:10:16 +01:00
tmj-fstate
493340e602 working vehicle spotlights 2017-02-25 21:02:27 +01:00
tmj-fstate
1e4cdda367 basic renderer types. texture manager moved to renderer 2017-02-21 17:12:52 +01:00
VB
21bb3bc0e7 merge tmj 2017-02-14 19:26:51 +01:00
VB
92f39cd9b9 tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp. 2017-02-14 19:13:48 +01:00
tmj-fstate
a8ece11c27 removed direct texture binding. binding is now done through texture manager 2017-02-12 20:06:05 +01:00