Commit Graph

168 Commits

Author SHA1 Message Date
milek7
50eaf09209 sound changes 2017-10-05 12:15:17 +02:00
milek7
e5ad6be865 cabin sound positioning 2017-09-16 20:37:18 +02:00
milek7
6c8290f66f Merge branch 'tmj-dev' into lua 2017-09-15 13:48:38 +02:00
tmj-fstate
6c69a5b8f1 build 170914. fix for car braking, sound and event updates refactored out of gfx renderer 2017-09-15 04:14:12 +02:00
tmj-fstate
f6fa8ee09b build 170913. improved AI driving on slopes, consist collision distance in whois event, cab render fix 2017-09-14 00:29:55 +02:00
milek7
dda0cf9c8e sound loundness fixes in compat mode 2017-09-12 18:00:39 +02:00
milek7
8f06dbed39 Merge branch 'tmj-dev' into lua 2017-09-12 15:52:28 +02:00
tmj-fstate
d75c9ff14d build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event 2017-09-12 04:30:51 +02:00
tmj-fstate
24221163cc maintenance: removed deprecated settings 2017-09-09 18:54:56 +02:00
milek7
3c50b477bf Merge branch 'tmj-dev' into lua 2017-09-06 13:45:11 +02:00
tmj-fstate
2324ae5eda improved consistency of simulation updates, reduction of random factor in acceleration calculations 2017-09-05 22:19:46 +02:00
milek7
74b252b619 Merge branch 'tmj-dev' into nogfx 2017-08-25 22:06:10 +02:00
milek7
83c0f4b8e2 use openal-soft extensions to pause sounds and defer updates 2017-08-25 22:02:31 +02:00
tmj-fstate
110bdf63bb build 170825. tweaks and fixes to AI brake handling, scan table distance calculation fix 2017-08-25 21:33:29 +02:00
milek7
73a1baf3f9 Merge branch 'tmj-dev' into nogfx 2017-08-24 23:30:41 +02:00
tmj-fstate
42aab52038 Build 170823. tweaks to AI brake handling 2017-08-24 03:12:04 +02:00
milek7
2829a8430c Merge branch 'tmj-dev' into nogfx 2017-08-21 13:19:03 +02:00
milek7
5104d7f4fd sound positioning fixes and other changes 2017-08-21 12:44:18 +02:00
tmj-fstate
318dd9a0fe build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode 2017-08-21 01:29:01 +02:00
milek7
4918fea2ba move sound_manager new/delete into main 2017-08-20 17:37:05 +02:00
milek7
6b5084e855 fixes 2017-08-18 11:48:13 +02:00
milek7
ec60853614 merge, with tmj renderer 2017-08-18 00:56:05 +02:00
tmj-fstate
7068a4ceff ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation 2017-08-14 15:51:08 +02:00
tmj-fstate
335198384f Merge remote-tracking branch 'refs/remotes/youby/mover_in_c++' 2017-08-12 00:01:47 +02:00
milek7
08acc60a8b sound works
sound works 2

sound works 3

sound works

sound works

sound works

sound works

sound works

sound fixes

fix
2017-08-08 21:44:16 +02:00
tmj-fstate
bc22d582de compilation warnings fixes 2017-08-06 17:14:20 +02:00
tmj-fstate
7e5b2d09cb conversion of legacy model-based terrain to camera-centric render system 2017-08-05 18:41:39 +02:00
tmj-fstate
b783cd38a9 replaced basic array in the model manager with stl containers 2017-08-05 18:37:05 +02:00
Królik Uszasty
9cd20971f5 Korekta progu działania, wyliczanie opóźnienia hamowania z uwzględnieniem wcześniejszego luzowania, dodanie poprawki wymaganej pozycji zaworu maszynisty (siły hamowania) w zależności od wyczerpania i przeładowania hamulców 2017-08-03 22:55:46 +02:00
tmj-fstate
238ea7547d minor refactoring, shadows colour influenced by sun/moon positions 2017-08-03 16:00:48 +02:00
milek7
726a834232 ubo for light settings 2017-08-02 23:26:40 +02:00
tmj-fstate
c8a70e5280 build 170731. cascade shadow maps stub, support for additional debug camera 2017-08-01 03:15:19 +02:00
Królik Uszasty
722733e8ac Merge remote-tracking branch 'refs/remotes/TMJ/mover_in_c++' 2017-07-31 17:32:23 +02:00
Królik Uszasty
e88b85e725 AI z hamulcem co 0,25 pozycji 2017-07-31 17:31:29 +02:00
milek7
f7459f3434 linux support 2017-07-31 00:25:19 +02:00
tmj-fstate
4357919272 mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables 2017-07-29 00:28:37 +02:00
tmj-fstate
bb58156513 shadow visibilty fixes, more strict degenerate triangle detection 2017-07-27 18:23:48 +02:00
tmj-fstate
2f1358422d multi texturing support for display list mode 2017-07-25 17:42:43 +02:00
tmj-fstate
d2d93616fa build 170424. basic shadow mapping implementation, multi texturing unit setup 2017-07-25 14:55:25 +02:00
tmj-fstate
4f9000ebe2 automatic alerter (de)activation on cab and vehicle change, minor diagnostics enhancements 2017-07-13 19:24:34 +02:00
tmj-fstate
9877b37e1f build 170712. increased amount of generic cab items, varying command repeat rate for mouse control 2017-07-12 18:09:51 +02:00
tmj-fstate
16718d53bb refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label 2017-07-10 19:36:23 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
VB
0574b3f758 renderer changes, temporary revert shaders for traction because of lack of texless shader 2017-07-03 20:29:34 +02:00
VB
b3c2b60b97 disable diffuse and specular moon lighting 2017-07-03 18:38:22 +02:00
VB
25a3f8caf0 merge and shadow fixes 2017-07-03 14:08:08 +02:00
tmj-fstate
d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs 2017-07-02 21:24:29 +02:00
VB
4b3d038c2b moving code around 2017-06-30 10:39:31 +02:00
VB
2e022a91dd fixes, fog experiments, add shaders to tree 2017-06-29 13:07:10 +02:00
VB
22f6d1f0f7 merge, fixed, sort of works (todo: fix cabin light, stars and fog) 2017-06-29 00:40:11 +02:00