tmj-fstate
5d60080084
build 180308. location definition for bogies, serial port output fixes
2018-03-08 18:15:01 +01:00
tmj-fstate
24b25ec419
build 180306. locations definiton support for door and traction motors
2018-03-06 20:19:34 +01:00
tmj-fstate
b6206bc12c
additional door control types, door operation tweaks, load exchange procedure enhancements, load exchange sounds
2018-03-01 13:40:57 +01:00
tmj-fstate
40e77acb69
load submodel visibility tweaks
2018-02-21 23:11:10 +01:00
tmj-fstate
98b82636a8
basic train station object, rudimentary passenger loading/unloading on stops, load percentage based submodel visibility
2018-02-17 03:40:44 +01:00
tmj-fstate
23761dc665
build 180131. support for nested material attribute definitions, minor bug fixes, refactoring and master branch unifications
2018-01-31 16:07:50 +01:00
tmj-fstate
0124032d3b
maintenance: settings item refactoring, include dependencies fixes
2018-01-26 16:44:47 +01:00
tmj-fstate
b96f254679
dedicated power inverter sound
2018-01-17 16:29:48 +01:00
tmj-fstate
8e5841d0ec
build 180113. combined sound support for motor relays, dedicated motor shunt field sound, camera movement speed calculation fix
2018-01-13 15:43:20 +01:00
tmj-fstate
c780f3efbf
build 171224. support for radio-transmitted sound events, configurable wheel flat sound
2017-12-25 16:01:32 +01:00
tmj-fstate
61a2511e1f
partial unification of sound definition and handling for different vehicle types
2017-12-23 16:58:12 +01:00
tmj-fstate
4f9464499c
build 171204. separate vehicle movement noise for external and internal view, flexible parsing of wheel_clatter parameter, minor tweaks to air leak and wheel clatter playback
2017-12-04 15:39:15 +01:00
tmj-fstate
5645c13362
build 171202. audio subsystem: volume support, source reassignment, bug fixes
2017-12-03 02:35:49 +01:00
tmj-fstate
3afff7c3ab
audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods
2017-11-29 01:50:57 +01:00
tmj-fstate
5226fca281
unified simulation sound sources, gfx namespace for gfx code and structures
2017-11-12 18:16:50 +01:00
tmj-fstate
714671492b
minor refactoring and compilation fixes
2017-11-05 01:58:54 +01:00
tmj-fstate
3456fbd651
improved recognition and handling of light emitting vehicles
2017-11-01 03:25:54 +01:00
tmj-fstate
7ad760821f
build 1020: error fixes and backward compatibility improvements
2017-10-22 19:19:16 +02:00
tmj-fstate
87348a2ab8
continued refactoring: lines, terrain models; render culling optimizations and fixes
2017-10-17 19:49:14 +02:00
tmj-fstate
09dbb3c639
continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes
2017-10-14 03:53:13 +02:00
tmj-fstate
de4e10ab39
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
2017-10-11 20:21:05 +02:00
tmj-fstate
2324ae5eda
improved consistency of simulation updates, reduction of random factor in acceleration calculations
2017-09-05 22:19:46 +02:00
tmj-fstate
2446468038
build 170903. scan table fixes, some const correctness improvements
2017-09-04 19:08:59 +02:00
tmj-fstate
e5980f946c
minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command
2017-08-31 00:24:39 +02:00
tmj-fstate
3a6e2869ae
maintenance: minor refactoring, removed deprecated code and variables
2017-08-28 00:07:47 +02:00
tmj-fstate
318dd9a0fe
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
2017-08-21 01:29:01 +02:00
tmj-fstate
7e51d5d2e0
changed NULL use to c++11 compliant
2017-08-15 00:55:38 +02:00
tmj-fstate
611ebed7ab
build 170810. multi-texture materials, reflection map support
2017-08-10 19:04:34 +02:00
tmj-fstate
5d7b3fb036
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
2017-06-26 16:57:25 +02:00
tmj-fstate
de5b245f2e
implemented geometry bank manager, unified traction render code
2017-06-08 15:00:16 +02:00
tmj-fstate
7c5f5d3d04
maintenance: removed deprecated render code
2017-05-24 14:54:02 +02:00
tmj-fstate
fc2fc3e27c
build 170506. minor diagnostics, performance and rendering enhancements
2017-05-06 14:31:53 +02:00
tmj-fstate
441b39ce5f
partial render code revert, oerlikon brakes fix, sound fixes
2017-03-16 22:18:14 +01:00
tmj-fstate
5439fd86f3
render code relocation continued
2017-03-11 20:45:51 +01:00
tmj-fstate
167213eff9
added headlights dimming switch, removed obsolete sub-model from dynamic object class
2017-03-11 00:37:20 +01:00
tmj-fstate
3708a01d26
render code relocation, mouse wheel zoom control
2017-03-10 17:40:52 +01:00
tmj-fstate
146d6b036d
glfw integration
2017-03-02 04:28:56 +01:00
tmj-fstate
58b183d462
support for K type brakes, tweaks to external camera positioning
2017-02-28 17:33:54 +01:00
tmj-fstate
80b8da6749
dynamically assigned render lights
2017-02-27 03:51:35 +01:00
tmj-fstate
4dcb87906f
stars object, interrior lighting level as accessible parameter for dynamic object
2017-02-24 01:34:08 +01:00
tmj-fstate
cf48989f39
fixes for sound transcripts, conversion of win1250cp to plain ascii, tga loader
2017-02-15 00:37:12 +01:00
tmj-fstate
22245a8801
introduced opengl texture object
2017-02-11 21:43:44 +01:00
tmj-fstate
22e168f518
fixes for EZT and coupler config parsing, minor re-arrangement of the main loop.
2017-02-01 22:44:09 +01:00
tmj-fstate
c3fab994ae
re-enabled cargo mesh loading; minor brake fixes; increased use of glew and stl containers
2017-01-26 04:57:41 +01:00
firleju
81aad5d1ae
Konwersja na UTF-8
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Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja do UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
15cf3d73a8
removed dependencies on the old parser. The code can now be compiled outside of Borland C++
2017-01-15 15:27:53 +01:00
firleju
283973f773
Ostatnie poprawki init. Wyzerowanie macierzy liczby animacji.
2016-11-08 19:37:02 +01:00
firleju
1491681576
Kompiluje się do DynamicObject. Prace nad TMoverParameters.
2016-10-25 22:46:26 +02:00
firleju
ab34354584
Wyrzucenie niepotrzebnych plików mover.
...
Rozpoczecie wyrzucania zmiennych Borlanda.
2016-10-17 06:47:35 +02:00
antonisauren
0a10a4f5fb
Figurka mechanika jako lampka w lowpoly a nie submodel pudła. Na sztywno nazwy "mechanik1/2_on".
2016-07-28 20:51:25 +02:00