d335b3a3cb
Add models seasonal variants
2025-01-14 20:56:21 +01:00
milek7
29f8f91ad8
Merge remote-tracking branch 'tmj/master' into sim
2020-10-18 23:35:14 +02:00
tmj-fstate
8cc11bcd8d
model lights state transition toggle, ambient sounds support, departure time based event delay, minor bug fixes
2020-08-18 22:19:58 +02:00
tmj-fstate
0d0e299a29
engine-powered compressor sound pitch adjustment, model node angles, global settings export and diagnostics, departure permit sound enhancement, radio channel selection ai logic enhancement, door permission ai logic fix
2020-07-16 21:32:51 +02:00
tmj-fstate
8bb5554b20
build 200608. model texture change event, whois event enhancement, optional track friction modifier, three state headlight visualization, three state coupler visualizaion, vehicle light activation fix
2020-06-08 16:13:18 +02:00
tmj-fstate
0fd23a53d9
milek7/sim branch opengl 3.3 renderer import
2019-10-26 15:17:09 +02:00
milek7
1b508954e7
Merge branch 'nodecloner' into sim
2019-03-15 01:18:07 +01:00
milek7
1f0d8c4dc8
semaphores controllable on minimap
2019-03-06 00:58:12 +01:00
milek7
cbb61ce639
make TAnimModel possible to delete
2019-02-23 14:44:21 +01:00
milek7
81101ae7b0
remove unused vmd code
2019-02-18 21:05:51 +01:00
tmj-fstate
841e18f170
build 181016. freespot color override, vehicle start jolt sound, switch trackbed generation fixes
2018-10-16 20:11:23 +02:00
tmj-fstate
7933ade080
maintenance: removed deprecated files, linux friendly include names
2018-10-12 19:53:33 +02:00
tmj-fstate
9cacf191c6
submodel opacity parameter, additional light blinking modes, scenario event queue filtering
2018-10-09 18:48:24 +02:00
tmj-fstate
40afc461fa
maintenance: event code refactoring
2018-09-18 05:01:51 +02:00
tmj-fstate
0c062e9041
imgui user interface implementation
2018-08-30 20:41:14 +02:00
tmj-fstate
ff6bed67a9
refactoring: application mode code split
2018-08-02 20:39:19 +02:00
tmj-fstate
ed1e0d8a10
refactoring: basic application code wrapper
2018-07-14 23:44:56 +02:00
tmj-fstate
ff1a85fe5d
build 180708. model instance position and rotation adjustment in scenery editor, support for event launcher activation with mouse click, minor refactoring
2018-07-08 23:18:27 +02:00
tmj-fstate
293787c1b4
build 180629. instanced model light mode 4, ai connect mode tweaks, minor bug fixes
2018-06-30 19:00:35 +02:00
tmj-fstate
30e31cdfd0
build 180626. ai power use logic tweaks, basic selected node attributes display in scenery editor, memory cell visualization in scenery editor debug mode, minor bug fixes
2018-06-27 03:22:50 +02:00
tmj-fstate
457de678c3
basic scenery data export in legacy text format
2018-06-13 16:51:57 +02:00
tmj-fstate
0124032d3b
maintenance: settings item refactoring, include dependencies fixes
2018-01-26 16:44:47 +01:00
tmj-fstate
1b5e6aafd1
build 171222. support for separate submodel activation thresholds
2017-12-23 17:46:35 +01:00
tmj-fstate
a700d36ea7
maintenance: minor code touch ups
2017-11-01 02:54:31 +01:00
tmj-fstate
9edf912405
maintenance: minor code cleanup
2017-10-30 02:34:54 +01:00
tmj-fstate
4ce975a656
build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms
2017-10-28 01:17:56 +02:00
tmj-fstate
7ad760821f
build 1020: error fixes and backward compatibility improvements
2017-10-22 19:19:16 +02:00
tmj-fstate
87348a2ab8
continued refactoring: lines, terrain models; render culling optimizations and fixes
2017-10-17 19:49:14 +02:00
tmj-fstate
de4e10ab39
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
2017-10-11 20:21:05 +02:00
tmj-fstate
f6272d37f1
partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate
2017-10-07 01:18:54 +02:00
tmj-fstate
5c08631c7f
fixed trackbed normal generation
2017-09-16 16:59:20 +02:00
tmj-fstate
e5980f946c
minor refactoring and diagnostics enhancements, fixed some memory leaks, radiostop test command
2017-08-31 00:24:39 +02:00
tmj-fstate
a41a666184
fixed animation rate of scene elements
2017-08-23 16:56:56 +02:00
tmj-fstate
2b5a8288fe
maintenance: removed deprecated render code
2017-08-21 18:32:34 +02:00
tmj-fstate
611ebed7ab
build 170810. multi-texture materials, reflection map support
2017-08-10 19:04:34 +02:00
tmj-fstate
7e5b2d09cb
conversion of legacy model-based terrain to camera-centric render system
2017-08-05 18:41:39 +02:00
tmj-fstate
8d5fde7371
completed basic separation of visual renderer from simulation
2017-07-21 01:27:20 +02:00
tmj-fstate
22746bad21
partial replacement of math classes with glm
2017-06-10 22:51:51 +02:00
tmj-fstate
2b6ea903bc
camera-centric rendering, initial implementation
2017-05-25 15:49:15 +02:00
tmj-fstate
7c5f5d3d04
maintenance: removed deprecated render code
2017-05-24 14:54:02 +02:00
tmj-fstate
f8673a9f41
point light distance attenuation, partial unification of vbo/dl render paths
2017-03-25 02:00:31 +01:00
tmj-fstate
4052bdea5c
re-enabled vbo render path
2017-03-20 17:17:17 +01:00
tmj-fstate
441b39ce5f
partial render code revert, oerlikon brakes fix, sound fixes
2017-03-16 22:18:14 +01:00
tmj-fstate
5439fd86f3
render code relocation continued
2017-03-11 20:45:51 +01:00
VB
b73fec0c5a
x64
2017-02-20 19:03:27 +01:00
tmj-fstate
22245a8801
introduced opengl texture object
2017-02-11 21:43:44 +01:00
firleju
81aad5d1ae
Konwersja na UTF-8
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Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja do UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
15cf3d73a8
removed dependencies on the old parser. The code can now be compiled outside of Borland C++
2017-01-15 15:27:53 +01:00
firleju
25bdd9d536
Usunięcie pozostałych jeszcze słów kluczowych __fastcall.
2016-04-06 06:58:29 +02:00
Firleju
cd571c71ea
Change clang format
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Add AlignTrailingComments: false
Add AllowShortFunctionsOnASingleLine: Empty
2015-04-29 12:55:45 +02:00