Commit Graph

49 Commits

Author SHA1 Message Date
milek7
939aa73384 switch state visualisation, semaphore tracking for map purposes 2019-02-22 22:21:23 +01:00
milek7
52ff1ecb98 display train names on map 2019-02-18 00:07:09 +01:00
stele
8aca8bffe4 Fog applied to line objects. 2018-12-24 23:50:17 +01:00
stele
141e812308 Using diffuse texture in water shader. 2018-12-22 19:06:39 +01:00
stele
b7d6d80225 Added water shader 2018-12-22 17:34:03 +01:00
stele
89231426e3 Changed reflection value to normalmaps alfa.
Fixed order in color conversion in stars shader.
2018-12-22 16:44:22 +01:00
milek7
c0d824a6bd tune headlight parameters, refactor config window 2018-12-09 21:14:31 +01:00
milek7
bd8c5ed59a debug configurable headlight 2018-12-09 19:55:53 +01:00
milek7
fbcd933d56 rendering python to individual windows 2018-10-25 18:07:43 +02:00
milek7
56e9fa537b restore depth based world mouse position 2018-10-24 18:25:29 +02:00
milek7
6cf93f5a6d revert bad changes 2018-10-18 21:18:52 +02:00
milek7
48d5a2f591 add missing shaders 2018-10-18 20:42:00 +02:00
milek7
cae7f67797 restore cabin ambient and celestial bodies 2018-10-18 20:04:23 +02:00
milek7
455ca1cacf shader fix 2018-10-17 21:54:03 +02:00
milek7
b9fbe7452b rename, configurable gamma mode 2018-10-17 19:16:32 +02:00
milek7
d16d96f2b2 GLES support 2018-10-16 20:32:45 +02:00
milek7
dd0a9b1d77 fixes, configurable framebuffers quality 2018-10-14 21:52:37 +02:00
milek7
d8b902a364 translation fix, freespot and improvements 2018-10-13 21:25:00 +02:00
milek7
2357026146 Merge branch 'milek-dev' into gfx-work 2018-10-11 00:14:49 +02:00
milek7
09970d73b1 Merge branch 'milek-dev' into gfx-work 2018-10-10 19:33:08 +02:00
milek7
e603d2fefe map 2018-08-02 20:41:39 +02:00
milek7
f6f7fee8d8 param parsing fix, use colored material alpha 2018-07-30 14:05:43 +02:00
milek7
5dbd1c1772 if/ifdef fix 2018-07-25 12:34:35 +02:00
milek7
da429650ab configurable renderer 2018-07-25 12:21:47 +02:00
milek7
dfe48d72a4 wheel blur, colored shader gamma 2018-07-24 21:15:50 +02:00
milek7
b69ffd85ea changes, improved z buffer precision 2018-07-24 16:42:18 +02:00
milek7
d5ce1d57e7 motion blur 2018-07-23 01:22:36 +02:00
milek7
cfb066f678 configure lightning when no vehicles 2018-07-20 18:48:24 +02:00
milek7
4d198840dc texture load fixes, shader changes 2018-07-19 19:11:06 +02:00
milek7
a729c5fa1d shader changes 2018-07-19 18:13:07 +02:00
milek7
8cac3d4cc9 alpha changes, mouse cursor changes, other changes 2018-07-19 15:35:05 +02:00
milek7
a53224b47d material work, use multibind and dsa in main texture binding 2018-07-19 00:20:42 +02:00
milek7
ee16821509 material changes, shader params, texture binding changes, more changes, ... 2018-07-18 21:53:12 +02:00
milek7
61bbfe667b opacity bugfix 2018-07-18 12:17:16 +02:00
milek7
a29379ed8b work 2018-07-18 12:17:16 +02:00
milek7
4c855d5980 work 2018-07-15 23:46:53 +02:00
milek7
794093dad4 work 2018-07-15 00:46:54 +02:00
milek7
c94820e8b7 work, proper gui gamma, restore cab picking 2018-07-12 23:28:39 +02:00
milek7
29167ed459 win work 2018-07-11 19:44:36 +02:00
milek7
59cea820b0 work 2018-07-11 12:36:49 +02:00
milek7
13ba3fcd13 work 2018-07-08 21:33:26 +02:00
milek7
0c5f990528 further pruning of legacy render code, now runs on opengl 3.3 core
profile
2018-06-24 20:23:58 +02:00
milek7
26e76abfbc works for rendering without texture (not done yet) 2017-08-03 11:49:03 +02:00
milek7
726a834232 ubo for light settings 2017-08-02 23:26:40 +02:00
VB
25a3f8caf0 merge and shadow fixes 2017-07-03 14:08:08 +02:00
VB
689ad7206e shadow changes 2017-07-03 12:10:21 +02:00
VB
2b51d8229e fix null reference 2017-07-02 15:42:43 +02:00
VB
3a02a65ada shadow works 2017-07-02 00:10:45 +02:00
VB
2e022a91dd fixes, fog experiments, add shaders to tree 2017-06-29 13:07:10 +02:00