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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 14:39:18 +02:00
Commit Graph

135 Commits

Author SHA1 Message Date
tmj-fstate
ffcd3b40c9 audio synchronization fix 2017-10-29 20:56:40 +01:00
tmj-fstate
5e09a6b90d merge remote-tracking branch 'refs/remotes/youby/mover_in_c++' 2017-10-28 19:09:49 +02:00
tmj-fstate
da396836e0 maintenance: removed deprecated ground code 2017-10-28 16:18:53 +02:00
tmj-fstate
4ce975a656 build 171027: bounding area calculation fixes, novice ui obstacle indicator, minor traction render enhancement, shadow calculations for tall enough platforms 2017-10-28 01:17:56 +02:00
tmj-fstate
d8c3b5caf4 build 171025: finished initial refactoring of ground class, fixes for text parser to prevent some cases of eternal parameter loops 2017-10-26 04:54:07 +02:00
tmj-fstate
d92004a818 support for seasonal texture sets, wireframe mode render speed fix 2017-10-23 15:59:53 +02:00
tmj-fstate
7ad760821f build 1020: error fixes and backward compatibility improvements 2017-10-22 19:19:16 +02:00
tmj-fstate
87348a2ab8 continued refactoring: lines, terrain models; render culling optimizations and fixes 2017-10-17 19:49:14 +02:00
tmj-fstate
630b9ecf1b track rendering optimization, application messaging routines moved to separate namespace 2017-10-15 01:06:40 +02:00
tmj-fstate
09dbb3c639 continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes 2017-10-14 03:53:13 +02:00
tmj-fstate
de4e10ab39 continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes 2017-10-11 20:21:05 +02:00
tmj-fstate
f6272d37f1 partial initial refactoring: events, memcells, tracks, models, traction; NOTE: debug mode broken, investigate 2017-10-07 01:18:54 +02:00
Królik Uszasty
fd06e2306a Added wheel flats calculation and some small changes to induction motors 2017-09-24 20:20:18 +02:00
tmj-fstate
6c69a5b8f1 build 170914. fix for car braking, sound and event updates refactored out of gfx renderer 2017-09-15 04:14:12 +02:00
tmj-fstate
f6fa8ee09b build 170913. improved AI driving on slopes, consist collision distance in whois event, cab render fix 2017-09-14 00:29:55 +02:00
tmj-fstate
d75c9ff14d build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event 2017-09-12 04:30:51 +02:00
tmj-fstate
24221163cc maintenance: removed deprecated settings 2017-09-09 18:54:56 +02:00
tmj-fstate
2324ae5eda improved consistency of simulation updates, reduction of random factor in acceleration calculations 2017-09-05 22:19:46 +02:00
tmj-fstate
110bdf63bb build 170825. tweaks and fixes to AI brake handling, scan table distance calculation fix 2017-08-25 21:33:29 +02:00
tmj-fstate
42aab52038 Build 170823. tweaks to AI brake handling 2017-08-24 03:12:04 +02:00
tmj-fstate
318dd9a0fe build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode 2017-08-21 01:29:01 +02:00
tmj-fstate
7068a4ceff ai improvements and fixes for acceleration and brake handling, fix for automatic sandbox activation 2017-08-14 15:51:08 +02:00
tmj-fstate
335198384f Merge remote-tracking branch 'refs/remotes/youby/mover_in_c++' 2017-08-12 00:01:47 +02:00
tmj-fstate
bc22d582de compilation warnings fixes 2017-08-06 17:14:20 +02:00
tmj-fstate
7e5b2d09cb conversion of legacy model-based terrain to camera-centric render system 2017-08-05 18:41:39 +02:00
tmj-fstate
b783cd38a9 replaced basic array in the model manager with stl containers 2017-08-05 18:37:05 +02:00
Królik Uszasty
9cd20971f5 Korekta progu działania, wyliczanie opóźnienia hamowania z uwzględnieniem wcześniejszego luzowania, dodanie poprawki wymaganej pozycji zaworu maszynisty (siły hamowania) w zależności od wyczerpania i przeładowania hamulców 2017-08-03 22:55:46 +02:00
tmj-fstate
238ea7547d minor refactoring, shadows colour influenced by sun/moon positions 2017-08-03 16:00:48 +02:00
tmj-fstate
c8a70e5280 build 170731. cascade shadow maps stub, support for additional debug camera 2017-08-01 03:15:19 +02:00
Królik Uszasty
722733e8ac Merge remote-tracking branch 'refs/remotes/TMJ/mover_in_c++' 2017-07-31 17:32:23 +02:00
Królik Uszasty
e88b85e725 AI z hamulcem co 0,25 pozycji 2017-07-31 17:31:29 +02:00
tmj-fstate
4357919272 mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables 2017-07-29 00:28:37 +02:00
tmj-fstate
bb58156513 shadow visibilty fixes, more strict degenerate triangle detection 2017-07-27 18:23:48 +02:00
tmj-fstate
2f1358422d multi texturing support for display list mode 2017-07-25 17:42:43 +02:00
tmj-fstate
d2d93616fa build 170424. basic shadow mapping implementation, multi texturing unit setup 2017-07-25 14:55:25 +02:00
tmj-fstate
4f9000ebe2 automatic alerter (de)activation on cab and vehicle change, minor diagnostics enhancements 2017-07-13 19:24:34 +02:00
tmj-fstate
9877b37e1f build 170712. increased amount of generic cab items, varying command repeat rate for mouse control 2017-07-12 18:09:51 +02:00
tmj-fstate
16718d53bb refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label 2017-07-10 19:36:23 +02:00
tmj-fstate
9a008ecff5 build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer 2017-07-09 16:45:40 +02:00
tmj-fstate
d3b812ee9f texture garbage collection, removed fixed binding with world camera in world render, cap on minimal volume held by reservoirs 2017-07-02 21:24:29 +02:00
tmj-fstate
49aad85597 build 170628. enabled support for specular component in lighting calculations 2017-06-28 21:02:54 +02:00
tmj-fstate
34a899239f build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines 2017-06-18 01:16:28 +02:00
tmj-fstate
21680a5d30 completed unification of render paths 2017-06-13 18:13:49 +02:00
tmj-fstate
2b6ea903bc camera-centric rendering, initial implementation 2017-05-25 15:49:15 +02:00
tmj-fstate
7c5f5d3d04 maintenance: removed deprecated render code 2017-05-24 14:54:02 +02:00
tmj-fstate
03e231fbc1 build 170524. re-enabled support for -e3d command line option 2017-05-23 23:57:29 +02:00
tmj-fstate
9f07e2b504 switches for local converter and compressor, motor connector fix for multi-unit engines, crossroad generation fixes for vbo render path 2017-05-23 02:25:56 +02:00
tmj-fstate
e805533f54 build 170520. compressor activation for multi-unit engines, gamepad support toggle, local brake logic fix for multi-unit engines 2017-05-20 21:09:03 +02:00
tmj-fstate
c6fbfbbb29 build 170517. minor ai tweaks, scan direction update fix 2017-05-18 01:52:04 +02:00
tmj-fstate
23f4892bcc basic executable versioning 2017-05-16 14:13:28 +02:00