milek7
6c8290f66f
Merge branch 'tmj-dev' into lua
2017-09-15 13:48:38 +02:00
tmj-fstate
6c69a5b8f1
build 170914. fix for car braking, sound and event updates refactored out of gfx renderer
2017-09-15 04:14:12 +02:00
milek7
5644206e42
basic lua support
2017-09-02 12:12:58 +02:00
milek7
36fbfd285b
Merge branch 'tmj-dev' into nogfx
2017-08-31 16:33:31 +02:00
tmj-fstate
3a6e2869ae
maintenance: minor refactoring, removed deprecated code and variables
2017-08-28 00:07:47 +02:00
milek7
73a1baf3f9
Merge branch 'tmj-dev' into nogfx
2017-08-24 23:30:41 +02:00
tmj-fstate
a41a666184
fixed animation rate of scene elements
2017-08-23 16:56:56 +02:00
milek7
ec60853614
merge, with tmj renderer
2017-08-18 00:56:05 +02:00
tmj-fstate
611ebed7ab
build 170810. multi-texture materials, reflection map support
2017-08-10 19:04:34 +02:00
milek7
08acc60a8b
sound works
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sound works 2
sound works 3
sound works
sound works
sound works
sound works
sound works
sound fixes
fix
2017-08-08 21:44:16 +02:00
tmj-fstate
7e5b2d09cb
conversion of legacy model-based terrain to camera-centric render system
2017-08-05 18:41:39 +02:00
milek7
f7459f3434
linux support
2017-07-31 00:25:19 +02:00
tmj-fstate
9a008ecff5
build 170708. cursor-based item picking, mouse support for cab controls, rudimentary render modes support in renderer
2017-07-09 16:45:40 +02:00
tmj-fstate
5d7b3fb036
build 170626. individual self-illumination levels for interior sections, automatic merging of suitable terrain geometry during load from text files, unused resource release by geometry bank manager, support for ui backgrounds with width:height ratio other than 4:3, comment parsing optimization, minor bug fixes
2017-06-26 16:57:25 +02:00
tmj-fstate
34a899239f
build 170617. frustum based ground sector culling, fully view range based draw range limit, support for line width parameter for lines
2017-06-18 01:16:28 +02:00
tmj-fstate
d87848ef9b
post-merge cleanup
2017-06-13 20:04:31 +02:00
tmj-fstate
c72f9eede3
merged renderer unification branch
2017-06-13 18:55:36 +02:00
tmj-fstate
21680a5d30
completed unification of render paths
2017-06-13 18:13:49 +02:00
tmj-fstate
22746bad21
partial replacement of math classes with glm
2017-06-10 22:51:51 +02:00
tmj-fstate
de5b245f2e
implemented geometry bank manager, unified traction render code
2017-06-08 15:00:16 +02:00
tmj-fstate
5f0069bf60
build 170602. completed fix for infinite event loop, modified horn controls to work independent of each other
2017-06-02 16:35:36 +02:00
tmj-fstate
d2a9f7080e
ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic
2017-05-29 00:41:09 +02:00
tmj-fstate
3068cc669e
fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells
2017-05-26 21:22:13 +02:00
tmj-fstate
2b6ea903bc
camera-centric rendering, initial implementation
2017-05-25 15:49:15 +02:00
tmj-fstate
c6fbfbbb29
build 170517. minor ai tweaks, scan direction update fix
2017-05-18 01:52:04 +02:00
tmj-fstate
52a76f0ba1
build 170515. added converter start parameters, partial unification for traction render paths, minor fixes for multi-unit cab instruments
2017-05-15 17:23:25 +02:00
tmj-fstate
5544ed33e9
build 170511. crossroad generation for vbo render path. partial unification of generation and render functions for tracks and ground nodes
2017-05-12 00:10:40 +02:00
tmj-fstate
54fc93f6e5
build 170508. fixes for local brake use and 3-way crossroad setup
2017-05-08 22:41:56 +02:00
tmj-fstate
473837395c
build 170502. minor fixes for brakes subsystem, distribution of sandbox commands to other consist units
2017-05-02 22:29:51 +02:00
tmj-fstate
848db5878b
simulation time object
2017-03-29 00:50:53 +02:00
tmj-fstate
89a9a18428
maintenance: removed deprecated code from memcells, tracks, events
2017-03-23 16:47:29 +01:00
tmj-fstate
4052bdea5c
re-enabled vbo render path
2017-03-20 17:17:17 +01:00
tmj-fstate
0cd3109587
reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate.
2017-03-12 16:46:20 +01:00
tmj-fstate
54a9642221
terrain drawing moved to renderer
2017-03-12 01:58:31 +01:00
tmj-fstate
5439fd86f3
render code relocation continued
2017-03-11 20:45:51 +01:00
VB
6545ab39df
merge
2017-03-03 13:12:00 +01:00
tmj-fstate
146d6b036d
glfw integration
2017-03-02 04:28:56 +01:00
VB
e3df71c025
merge
2017-02-27 13:17:39 +01:00
tmj-fstate
80b8da6749
dynamically assigned render lights
2017-02-27 03:51:35 +01:00
VB
21bb3bc0e7
merge tmj
2017-02-14 19:26:51 +01:00
VB
92f39cd9b9
tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp.
2017-02-14 19:13:48 +01:00
VB
6c27fa17a6
glfw
2017-02-11 22:52:20 +01:00
tmj-fstate
22245a8801
introduced opengl texture object
2017-02-11 21:43:44 +01:00
tmj-fstate
589b6d5301
stl-based names class replacement, re-enabled cab camera shake, enhanced parser comment support, minor bug fixes.
2017-02-04 20:23:59 +01:00
tmj-fstate
020016092d
added class members initializations
2017-01-27 17:36:08 +01:00
tmj-fstate
b6e3ba8f1c
post-merge fixes
2017-01-23 13:36:10 +01:00
tmj-fstate
3b2bba69d6
merged upstream changes
2017-01-23 12:40:14 +01:00
tmj-fstate
77d462ffe4
assorted bug fixes
2017-01-23 11:06:34 +01:00
firleju
81aad5d1ae
Konwersja na UTF-8
...
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja do UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
Konwersja na UTF-8
2017-01-23 06:58:53 +01:00
tmj-fstate
15cf3d73a8
removed dependencies on the old parser. The code can now be compiled outside of Borland C++
2017-01-15 15:27:53 +01:00