tmj-fstate
|
1dc81abae9
|
opengl 3.3 renderer switch to core profile, additional train state data exposed to uart interface, minor bug fixes
|
2019-11-01 18:51:27 +01:00 |
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tmj-fstate
|
ae3cecfa42
|
opengl 3.3 renderer integration, minor renderer tweaks
|
2019-10-31 19:38:11 +01:00 |
|
tmj-fstate
|
0fd23a53d9
|
milek7/sim branch opengl 3.3 renderer import
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2019-10-26 15:17:09 +02:00 |
|
tmj-fstate
|
7e91a52646
|
basic smoke quality settings
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2019-08-10 22:24:28 +02:00 |
|
tmj-fstate
|
a2426d9c2e
|
cab shadows enhancement
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2019-06-17 00:51:26 +02:00 |
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tmj-fstate
|
111026f700
|
build 190419. radio message volume, drag calculation enhancement, ai acceleration logic tweak, event duplicate scanning fix
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2019-04-19 20:29:00 +02:00 |
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tmj-fstate
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b9807284fc
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build 190405. autonomous vehicle door mode, door permit cab control type support, random fog range, global light level driven vehicle interior lighting, ogg vorbis multichannel file decoding fix
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2019-04-06 22:25:12 +02:00 |
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tmj-fstate
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b53ac3bf10
|
build 190103. configurable reflections refresh rate, resolution based point light size, ai master controller logic enhancement, minor event diagnostic enhancement, minor bug fixes
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2019-01-03 20:40:45 +01:00 |
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tmj-fstate
|
7933ade080
|
maintenance: removed deprecated files, linux friendly include names
|
2018-10-12 19:53:33 +02:00 |
|
tmj-fstate
|
8b1a26632d
|
build 181005. automatic switch trackbed generation
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2018-10-05 21:57:49 +02:00 |
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tmj-fstate
|
e1b20a025a
|
build 180923. basic precipitation visualization system, minor bug fixes
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2018-09-23 19:13:33 +02:00 |
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tmj-fstate
|
251a31a705
|
build 180909. scenario time override, support for random texture sets in .mat files, minor bug fixes
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2018-09-09 21:25:09 +02:00 |
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tmj-fstate
|
bb0e1eb3bf
|
disable interaction in pause mode, audio volume calculations tweak
|
2018-09-05 13:49:48 +02:00 |
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tmj-fstate
|
955e8915a5
|
build 180831. vehicle debug panel content cleanup, configurable ui panel opacity, ai coasting logic tweaks
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2018-08-31 17:04:20 +02:00 |
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tmj-fstate
|
09f24df109
|
scenery groups export and deserialization, associated events included in scenery node groups, AI brake charging tweak, door locking and vehicle hunting oscillation sounds
|
2018-08-24 21:11:35 +02:00 |
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tmj-fstate
|
ec1a625c12
|
minor camera refactoring, division by zero guards
|
2018-08-03 16:07:50 +02:00 |
|
tmj-fstate
|
ff6bed67a9
|
refactoring: application mode code split
|
2018-08-02 20:39:19 +02:00 |
|
tmj-fstate
|
ed1e0d8a10
|
refactoring: basic application code wrapper
|
2018-07-14 23:44:56 +02:00 |
|
tmj-fstate
|
219e8badc5
|
position and rotation adjustment value snap mode in scenery editor, position adjustment for memory cells in scenery editor
|
2018-07-10 01:09:20 +02:00 |
|
tmj-fstate
|
b5f334a1fa
|
build 180508. configurable maximum oil pressure, door closing animation delay, whistle sound, indicators for water temperature and oil pressure in controlled vehicle/unit, minor bug fixes
|
2018-05-08 16:18:08 +02:00 |
|
tmj-fstate
|
b9be22eb25
|
configurable python renderer update rate
|
2018-04-29 15:00:59 +02:00 |
|
tmj-fstate
|
87f078925c
|
build 180404. optional scenario clock sync with current local time, keyboard input for the ui layer
|
2018-04-06 01:12:15 +02:00 |
|
tmj-fstate
|
1fd89923f6
|
compressor governor lock tweaks, fuel pump cab indicator, optional offset for scenario clock
|
2018-03-29 23:19:14 +02:00 |
|
milek7
|
a1e2ad60d4
|
texture compressing switch
|
2018-03-01 15:36:57 +01:00 |
|
tmj-fstate
|
da9b1431ea
|
fog color calculation fix
|
2018-02-21 23:13:06 +01:00 |
|
tmj-fstate
|
8b74939460
|
serial port input devices communication module replacement
|
2018-02-06 03:03:19 +01:00 |
|
tmj-fstate
|
b3e7b88bbc
|
build 180202. tga texture origin bit recognition, audio file load failure crash fix, cab controls positioning fix,
|
2018-02-02 15:49:13 +01:00 |
|
tmj-fstate
|
23761dc665
|
build 180131. support for nested material attribute definitions, minor bug fixes, refactoring and master branch unifications
|
2018-01-31 16:07:50 +01:00 |
|
tmj-fstate
|
0124032d3b
|
maintenance: settings item refactoring, include dependencies fixes
|
2018-01-26 16:44:47 +01:00 |
|
tmj-fstate
|
9d008d2a3e
|
additional motor ventilator parameters exposed in .fiz file, motor ventilator spin rate tweaks, mouse support for radiostop commands, restricted speed mode for driver ai, passed signals scanning fix, mouse and keyboard command input rate unification, basic material textures priority system
|
2018-01-24 23:03:19 +01:00 |
|
tmj-fstate
|
9abaf7414f
|
gfx resource sweep configuration switches, diesel electric vehicle engine power output scaling with engine revolutions, velocity-based activation points for combined running noise sounds, shadow colour take into account overcast value
|
2018-01-20 00:37:42 +01:00 |
|
tmj-fstate
|
4dfe32f34b
|
3d model-related log message filtering, diesel electric engine force calculation tweak, minor bug fixes
|
2018-01-17 01:48:20 +01:00 |
|
tmj-fstate
|
fdb99eedc6
|
sound transcripts, event-started sound persistence
|
2018-01-02 20:30:38 +01:00 |
|
tmj-fstate
|
c22390b4ff
|
build 171214. partial control variable normalization for combined engine sounds, conditional cab soundproofing
|
2017-12-15 02:15:44 +01:00 |
|
tmj-fstate
|
0f0cb4209b
|
openalsoft compatibility fixes, basic measures for exceeding audio source limit
|
2017-12-01 04:12:26 +01:00 |
|
tmj-fstate
|
3afff7c3ab
|
audio subsystem: completed base functionality of the renderer, external and engine sounds moved from cab to vehicle, minor fixes to various sound-related methods
|
2017-11-29 01:50:57 +01:00 |
|
tmj-fstate
|
bc43c21174
|
audio subsystem: openal emitter, minor audio fixes
|
2017-11-19 16:02:12 +01:00 |
|
tmj-fstate
|
5226fca281
|
unified simulation sound sources, gfx namespace for gfx code and structures
|
2017-11-12 18:16:50 +01:00 |
|
tmj-fstate
|
da396836e0
|
maintenance: removed deprecated ground code
|
2017-10-28 16:18:53 +02:00 |
|
tmj-fstate
|
d92004a818
|
support for seasonal texture sets, wireframe mode render speed fix
|
2017-10-23 15:59:53 +02:00 |
|
tmj-fstate
|
87348a2ab8
|
continued refactoring: lines, terrain models; render culling optimizations and fixes
|
2017-10-17 19:49:14 +02:00 |
|
tmj-fstate
|
de4e10ab39
|
continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
|
2017-10-11 20:21:05 +02:00 |
|
tmj-fstate
|
d75c9ff14d
|
build 170911. right mouse view panning during mouse picking in external view, signal distance calculation fix, AI car braking improvements, cab camera position retains position between view swaps, physics calculations mode switch, consist brake status report in whois event
|
2017-09-12 04:30:51 +02:00 |
|
tmj-fstate
|
24221163cc
|
maintenance: removed deprecated settings
|
2017-09-09 18:54:56 +02:00 |
|
tmj-fstate
|
3a6e2869ae
|
maintenance: minor refactoring, removed deprecated code and variables
|
2017-08-28 00:07:47 +02:00 |
|
tmj-fstate
|
3a63d1d346
|
better AI handling of emergency stop procedure, simplified lod visibility calculations, adjustable track geometry fidelity
|
2017-08-22 20:07:27 +02:00 |
|
tmj-fstate
|
318dd9a0fe
|
build 170820. tweaks and fixes to car detection, proximity scanning, car handling; support for basic diffuse-only gfx renderer mode
|
2017-08-21 01:29:01 +02:00 |
|
tmj-fstate
|
c8a70e5280
|
build 170731. cascade shadow maps stub, support for additional debug camera
|
2017-08-01 03:15:19 +02:00 |
|
tmj-fstate
|
4357919272
|
mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables
|
2017-07-29 00:28:37 +02:00 |
|
tmj-fstate
|
d2d93616fa
|
build 170424. basic shadow mapping implementation, multi texturing unit setup
|
2017-07-25 14:55:25 +02:00 |
|